{"product_id":"funfair","title":"Funfair","description":"\u003cp\u003e\u003cem\u003eCan you build the best theme park in town?\u003c\/em\u003e\u003c\/p\u003e  \u003cp\u003eChoose and build an exciting mix of attractions in your very own theme park. Upgrade them to match blueprints, or just to stack up towering rides that pull in the crowds and make the most cash. Hire staff members and build super attractions to maximise your park’s strategy for the win!\u003c\/p\u003e  \u003cp\u003eFunfair is a standalone game in the \u003ca href=\"https:\/\/boardgamegeek.com\/boardgame\/179172\/unfair\"\u003eUnfair\u003c\/a\u003e universe. It's a lighter and faster introduction to Unfair’s ludicrously modular theme park building. With fast setup and gameplay, and only positive player interaction included in Funfair, it’s a fun family-friendly game. However, new goals, new cards, all new build strategies, and tight combos will give experienced gamers and Unfair fans plenty of challenge.\u003c\/p\u003e  \u003chr\u003e  \u003cp\u003e\u003ca class=\"anchor-target\" name=\"Setup\"\u003e\u003c\/a\u003e\u003ca id=\"toc0\" class=\"anchor-target\"\u003e\u003c\/a\u003e\u003c\/p\u003e  \u003cdiv\u003e  \u003ch3\u003eSetup\u003c\/h3\u003e  \u003cp\u003eThe board is set up with:\u003c\/p\u003e  \u003cul\u003e  \u003cli\u003ea 6 card City Event deck (there are 12 such cards in total),\u003c\/li\u003e  \u003cli\u003ea deck of 20 blueprint cards (secret goals),\u003c\/li\u003e  \u003cli\u003ea deck of 97 park cards containing attractions upgrades and staff members,\u003c\/li\u003e  \u003cli\u003ea market of 6 park cards containing a random mix of Attractions, upgrades and staff member cards.\u003c\/li\u003e  \u003cli\u003ean Award card, drawn randomly from the 5 in the game. Awards are public goals that reward players 15 points for meeting the goal.\u003c\/li\u003e  \u003c\/ul\u003e  \u003cp\u003eEach of the 2 to 4 players starts with:\u003c\/p\u003e  \u003cul\u003e  \u003cli\u003ea gate card,\u003c\/li\u003e  \u003cli\u003e30 coins to spend,\u003c\/li\u003e  \u003cli\u003ea randomly dealt but hidden showcase card, a type of powerful Thrill Ride they may choose to build sometime during the game,\u003c\/li\u003e  \u003cli\u003ea hand of 5 park cards (attractions, upgrades and staff) they may build later - if you don’t have an attraction in your opening hand you may discard them and draw until you do. \u003c\/li\u003e  \u003c\/ul\u003e  \u003c\/div\u003e  \u003cp\u003e\u003ca class=\"anchor-target\" name=\"Gameplay\"\u003e\u003c\/a\u003e\u003ca id=\"toc1\" class=\"anchor-target\"\u003e\u003c\/a\u003e\u003c\/p\u003e  \u003cdiv\u003e  \u003ch3\u003eGameplay \u003c\/h3\u003e  \u003cp\u003eEach of Funfair’s \u003cstrong\u003e6 rounds\u003c\/strong\u003e begins with a random \u003cstrong\u003eCity event\u003c\/strong\u003e which helps all players in some way, often requiring interesting decisions about how to best benefit from them, and sometimes interactively with other players.\u003c\/p\u003e  \u003cp\u003ePlayers then progress to the \u003cstrong\u003ePark step\u003c\/strong\u003e and take their 3 actions, 1 at a time each clockwise around the table, to \u003cstrong\u003ebuild\u003c\/strong\u003e attractions, upgrades on those attractions, or \u003cstrong\u003erecruit\u003c\/strong\u003e staff directly from the market or their hand. Alternatively players may also \u003cstrong\u003edraw\u003c\/strong\u003e blueprints from the blueprints decks or park cards from the park deck or market, or \u003cstrong\u003egain money\u003c\/strong\u003e (1 per attraction they have built).\u003c\/p\u003e  \u003cp\u003eAfter all players have taken 3 actions each (or 4 if they have built their Showcase attraction), players progress to the Guests step where they earn income from the stars (representing guest appeal) on the cards they have built in their parks, and perhaps from staff members.\u003c\/p\u003e  \u003cp\u003eIn the \u003cstrong\u003eCleanup step\u003c\/strong\u003e players discard down to 5 cards in hand and reset the market, ready for the next round.\u003c\/p\u003e  \u003cp\u003eOver each game of 6 rounds and 20 or so actions players build a mix of attractions, upgrades and staff into their park tableau to generate increasingly larger incomes each round. But they also build their park to score victory points in various ways at the end of the game. Exactly how they do so will vary greatly from game to game with different public Awards \u0026amp; private Blueprint goals and other strategic factors and opportunities presenting themselves as the game develops. There are many efficiencies and combinations to be found during play, and numerous ways to earn points. \u003c\/p\u003e  \u003c\/div\u003e  \u003cp\u003e\u003ca class=\"anchor-target\" name=\"End_game_scoring\"\u003e\u003c\/a\u003e\u003ca id=\"toc2\" class=\"anchor-target\"\u003e\u003c\/a\u003e\u003c\/p\u003e  \u003cdiv\u003e  \u003ch3\u003eEnd game scoring \u003c\/h3\u003e  \u003cp\u003eAt the end of the game (after the Cleanup step in Round 6), players total their points earned from:\u003c\/p\u003e  \u003cul\u003e  \u003cli\u003eThe number of icons in each of their 1 to 5 attractions (taller attractions score proportionally better)\u003c\/li\u003e  \u003cli\u003eMatching requirements or bonus sections on their blueprints\u003c\/li\u003e  \u003cli\u003eTheir money: 2 coins = 1 point\u003c\/li\u003e  \u003cli\u003eStaff members recruited in the game\u003c\/li\u003e  \u003cli\u003eMeeting the Award goal for the game\u003c\/li\u003e  \u003c\/ul\u003e  \u003cp\u003e \u003c\/p\u003e  \u003c\/div\u003e  \u003cp\u003e\u003ca class=\"anchor-target\" name=\"Contents\"\u003e\u003c\/a\u003e\u003ca id=\"toc3\" class=\"anchor-target\"\u003e\u003c\/a\u003e\u003c\/p\u003e  \u003cdiv\u003e  \u003ch3\u003eContents \u003c\/h3\u003e  \u003cul\u003e  \u003cli\u003e97 Park cards\u003c\/li\u003e  \u003cli\u003e20 Blueprint cards\u003c\/li\u003e  \u003cli\u003e4 Showcase cards\u003c\/li\u003e  \u003cli\u003e12 City cards\u003c\/li\u003e  \u003cli\u003e4 Gate cards\u003c\/li\u003e  \u003cli\u003e5 Award cards\u003c\/li\u003e  \u003cli\u003e4 Reference cards\u003c\/li\u003e  \u003cli\u003eGame board\u003c\/li\u003e  \u003cli\u003e78 coin tokens\u003c\/li\u003e  \u003cli\u003eStarting Player marker\u003c\/li\u003e  \u003cli\u003eStep Tracker miniature\u003c\/li\u003e  \u003cli\u003eScorepad \u0026amp; pencil\u003c\/li\u003e  \u003c\/ul\u003e  \u003c\/div\u003e","brand":"Good Games Publishing","offers":[{"title":"Default Title","offer_id":50979961045307,"sku":"GGP-010","price":54.99,"currency_code":"AUD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0721\/9350\/7643\/files\/bgg_img_39758_pic5561163_1.jpg?v=1771376003","url":"https:\/\/blacklistcards.com\/products\/funfair","provider":"Blacklist Cards and Collectables","version":"1.0","type":"link"}